"Home Sweet Home" is a card game realized within the frame of the Global Game Jam 2019 in Mar del Plata city hosted in Globant.
"It's a funny filler with draft , where everything could change at the very last instant of the game"
Our characters moved to a new flat. But they need certain objects to make this space feel like home.
All the characters have different professions, personalities and tastes.
Varieties and personality combinations such as:
The dealer + grandmother "Olga White"
The Musician + Programmer "DJ Angular"
Components:
Our team was integrated by designers and developers from different areas.
Matias Cueva (FrontEnd Developer), Elisa Goyeneche (UX Designer), Patricio Mariano (Industrial Designer), Gonzalo Messina (Developer), Matias Raimondo (Graphic Designer) and Leandro Tami (Developer).
This interdisciplinary team had participated in the short time lapse of the event.
- Conceptualize the idea trough a Brainstorming technique.
- Work in the story telling.
- Create meaningful and funny characters with biography and profile .
- Build low fidelity card prototypes.
- Design the card's layout and components .
- Play test the low fidelity prototype to polish ideas and mechanics.
- Test with users .
- Rebuild post user's feedback .
- Level out the cards and components .
- Layout the files to print .
- Play test the mid fidelity Print and Play version.
- Again test with users, get feedback, polish and iterate.
- Retouch the files and game rules.